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DOOM Hellknight fan-art redesign (scene complete)

Finally posed this guys with Maya. Create some environment for complete the scene on Sketchfab and set-up another one in Marmoset Toolbag for detailed renders.

The final low-poly model of Hellknight is contains total 29.5k verts in engine and using the one 4k texture set
The environment use 2k + 512(candles) texture sets

I tried to make the model as suitable as possible for a real current generation game project =^_^=

Beauty shot (background is the screenshot from the DOOM 2016 captured from PS4 with DOOM photomode)

Beauty shot (background is the screenshot from the DOOM 2016 captured from PS4 with DOOM photomode)

Sketchfab PBR panorama

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset PBR rendering pipeline

Marmoset turnable with specular rendering pipeline

Some high-poly model progress shots

Some high-poly model progress shots

Substance Painter screenshot with complete textures

Substance Painter screenshot with complete textures

Substance Painter screenshot with complete textures

Substance Painter screenshot with complete textures

Substance Painter screenshot with complete textures

Substance Painter screenshot with complete textures

Substance Painter screenshot with normals + AO + cavity + curvature maps

Substance Painter screenshot with normals + AO + cavity + curvature maps

Substance Painter screenshot with normals + AO + cavity + curvature maps

Substance Painter screenshot with normals + AO + cavity + curvature maps

Substance Painter screenshot with normals + AO + cavity + curvature maps

Substance Painter screenshot with normals + AO + cavity + curvature maps

Substance Painter screenshot with normals + AO + cavity + curvature maps

Substance Painter screenshot with normals + AO + cavity + curvature maps

Low-poly mesh in comparison of the Doomguy from Quake Champions and the Doom Slayer from DOOM 2016

Low-poly mesh in comparison of the Doomguy from Quake Champions and the Doom Slayer from DOOM 2016

E1M8 - Phobos Anomaly. Some retro-vibe for SlayersClub August submission.

E1M8 - Phobos Anomaly. Some retro-vibe for SlayersClub August submission.